研究題目
3D GPR survey for Archeological investigations in Mongolia
研究内容
Sato lab has various research activities based on radar technology in many
countries. Due to the geological condition and climate uniqueness of the survey
site, the penetration depth of the radar signal can vary in a high range. We were
involved in a number of archeological projects and requested to conduct a GPR
survey in Japan. However, we could not clearly visualize subsurface structures
and buried objects in some survey sites due to the high attenuation of subsurface
layers and soil inhomogeneity. Based on the Sato lab experience of GPR survey in
Mongolia for more than 20 years, GPR measurement always showed deep and clear
subsurface structures, including a fault, groundwater table, horizontal layers,
etc. This fact is caused by dry soil condition which allow a radar signal to
penetrate deep.
To investigate man-made buried objects, especially archeological investigations,
GPR is one of the best methods due to its non-destructive data acquisition. Sato
lab has very strong GPR facilities both software and hardware. We planned to
conduct a 3D GPR survey at an archeological site, in Mongolia. Since Sato lab has
developed 3D Migration algorithm, we apply a 3D migration for regularly or
irregularly acquired GPR data at any topographic condition. We planned to acquire
GPR data with different antenna frequencies, including 100 MHz and 500 MHz antenna.
The nomadic dynasty of Mongolia had great influence on history. We planned to
conduct a GPR survey at “Shoroon bumba”archeological site which is located at
Bayannuur soum, Bulgan province. “Shoroon bumba”is a group of burial mounds
historically belonging to the 7th to 8th centuries AD.
研究期間
2022年度~2022年度
研究組織
氏名 | 所属 |
---|---|
Tsogtbaatar Amarsaikhan | 東北アジア研究センター |
佐藤 源之 | 東北アジア研究センター |
齋藤 龍真 | 東北アジア研究センター |
Khuut Tseedulam | Mongolian University of Science and technology |
L. Erdenebold | Mongolian University of Science and technology |
B. Lkhagvasuren | Mongolian University of Science and technology |